So Valve are converting all their games over to Steampipe. The word on the street is that DoD:S is going to be converted for proper on Monday. I am not sure whether this is just DoD:S or CS:S etc too.
So for GMod players this means that the content will become unmountable. You won’t be able to play with DoD:S maps or models in GMod.. until I release an update that makes it compatible. I have got that patch ready but I don’t really want to push it out until it all goes live on Valve’s end so I can make sure it works before I flush it.
As for GMod’s move to Steampipe.. I think it’s a bit of a sore-point a Valve. The licensee code server hasn’t been updated for a few months. But they’re working on that. Once that’s updated I’m sure I will have a lot of merging to do to move to the new gcf free system – then I will try to get converted to Steampipe asap.
On a related note I had emailed Mike Durand about a month ago about the code not being updated (I think licensee’s were mainly his responsibility). It turns out that he was fired (or quit) in the Q1 cull. Like everyone else, I don’t know why all these people got fired from Valve – it’s none of my business, but I’d like to say that I was sad to hear that Mike had been fired – he had helped me out a lot over the years with Source engine and licensee server problems. His absence isn’t going unnoticed 🙁